import javax.swing.*;What are the technical limitations of Java ImageIO? I can view the images normally, but they do not appear in my app - would this happen because of a specific type of encoding or file size etc? I have already shrunk the JPGs from a massive size and saved at least one of them as GIF, but no improvement. For some of the images I get an error:
import java.awt.*;
import javax.imageio.*;
import java.io.*;
Please verify that you selected a valid image fileHere is my code:
Error: [Ljava.lang.StackTraceElement;@744a6cbf
/*
** BunnyFieldPanel class
** by Hayden Bech
**
** Controls the graphics for a paddock full of bunnies.
*/
import javax.swing.*;
import java.awt.*;
import javax.imageio.*;
import java.io.*;
public class BunnyFieldPanel extends JPanel{
private final String PATH = "images/front_bunny_small.jpg"; //path of image
private Image img; //image object
private int x;
private int y;
public BunnyFieldPanel() throws IOException{
//load image
img = ImageIO.read(new File(PATH));
System.out.println("2");
JLabel jlbBunny = new JLabel("B");
this.add(jlbBunny);
}
public void paint(Graphics g){
super.paint(g);
//draw the image
if( img != null)
g.drawImage(img,0,0, this);
g.drawString("Hello", 0, 0);
}
}
/*
** Graduation Game
** Version 2 - graphics-capable.
** by Hayden Bech
**
** View readme.txt for more information.
*/
import java.util.Scanner;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.io.*;
import javax.imageio.*;
import javax.swing.*;
public class Graduation{
static BunnyManager bManage = new BunnyManager();
static Scanner in = new Scanner(System.in); //Used for keyboard input.
static String input = ""; //Holds keyboard input.
static BunnyEvents turn = new BunnyEvents(); //Holds each turn's events.
public static void main(String args[]) throws IOException{
/*
** Main Program
*/
try{
//Set up the window
JFrame f = new JFrame("Graduation");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//FIELD
BunnyFieldPanel pnlField = new BunnyFieldPanel();
f.add(pnlField);
//MENU
//HELLO
JLabel jlbHelloWorld = new JLabel("Bunny Game. \rGraphics are coming... \rIt's hard!");
f.add(jlbHelloWorld);
f.setSize(400, 400);
//f.pack();
f.setVisible(true);
}
catch(Exception e){
System.out.println ( "Please verify that you selected a valid image file");
System.out.println ("Error: " + e.getStackTrace());
}
//Do stuff
help(); //Initially print out a list of commands
firstTurn();
do{
System.out.print("Enter another action: "); //Prompt
input = in.next(); //Get input
input = input.toLowerCase(); //Fix input
System.out.println();
chooseAction(input); //Choose action
}while(!input.equals("exit"));
}
//EXCEPRT ONLY - FUNCTIONS CUT OUT TO SAVE CHARs
}
It looks like you're new here. If you want to get involved, click one of these buttons!